Wager Large and Earn A Bit playing Craps

June 9th, 2024 by Kingston Leave a reply »

If you commit to using this scheme you need to have a very large amount of cash and remarkable discipline to walk away when you realize a tiny success. For the benefit of this material, a figurative buy in of two thousand dollars is used.

The Horn Bet numbers are certainly not seen as the "successful way to compete" and the horn bet itself has a house edge of over twelve percent.

All you are wagering is five dollars on the pass line and ONE number from the horn. It does not matter if it’s a "craps" or "yo" as long as you wager it at all times. The Yo is more common with gamblers using this system for apparent reasons.

Buy in for $2,000 when you approach the table but only put $5.00 on the passline and one dollar on one of the 2, three, 11, or twelve. If it wins, excellent, if it loses press to two dollars. If it does not win again, press to four dollars and then to $8, then to sixteen dollars and after that add a one dollar each time. Each instance you don’t win, bet the previous wager plus a further dollar.

Using this approach, if for example after 15 rolls, the number you selected (11) has not been tosses, you probably should step away. However, this is what could happen.

On the tenth roll, you have a sum of $126 in the game and the YO finally hits, you earn $315 with a take of one hundred and eighty nine dollars. Now is a perfect time to step away as it is a lot more than what you joined the table with.

If the YO does not hit until the twentieth toss, you will have a total wager of $391 and seeing as current bet is at $31, you earn $465 with your gain of $74.

As you can see, employing this scheme with just a $1.00 "press," your take becomes smaller the longer you gamble on without winning. This is why you have to walk away after a win or you should bet a "full press" again and then advance on with the one dollar boost with each hand.

Crunch some numbers at home before you attempt this so you are very familiar at when this system becomes a non-winning adventure instead of a winning one.

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